Below is a draft of the game manual that I created for the game "Charlie's Course", as well as photos of the game prototype
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Draft Game Manual:
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Images of the game prototype:
Initial ideas for character (token) design:
Initial ideas for playing card design:
Initial ideas for game board design:
Prototype playing cards, using 4 colors to show the categories, listing each individual (60 total) fact and fact key numbers in the lower right corner. 120 total prototype cards created (2 decks of 60):
Prototypes of the "special" cards, that will operate like wild cards, or are used to remove opponent's tokens from the board:
Prototype board for play testing (ruler shown for scale). The matching piece of each clue on the 120 cards is located on the board, along with the corresponding fact category color icon:










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